![]() I know this is a lot of complaining for a free game, but I'd totally be willing to pay for a version with more items and some of the tedious parts cleaned up. Immortality is one of the new starter items in the latest Little Alchemy 2 update. If I could make two suggestions, it would be to have more paths to important items, and that once you discover an item - or at least a final item - you don't have to take every single path to it in order to clear out its component items. Little Alchemy 2 Cheats & Hints: Complete List Of Things To Make With Immortality. This page lets you find out how to make ' canvas ' in Little Alchemy 2. Use hints to discover a whole new world of exciting combinations. Official cheats guide is here to help you if you get stuck on your research. That would be fine - in fact, "story" could use a tree more like this - but the game forces you to make all these stupid recipes if you want to clear airplane, spaceship, and rocket from the items list, which is a big wet blanket. Little Alchemy 2 Official Hints and Cheats. The redundant items: Airplane + Container = Hangar. Shit, why not Wizard + any of those things? Hero + Writer? Nope, writer's a final item. I guess the hero part makes sense, but, uh. The weird logic: I spent a long time trying to invent the story, until I finally got it through a personalized hint: Hero + Human. To use a couple examples from my current game: It's really cool, but how arbitrary some of the logic behind the crafting system is - to the point where you can't invent certain key items without cheating and looking them up - and how many redundant recipes there are for other ones, makes it way less fun than it could be.
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